
Thousand-Tailed Watcher (116)
Origins
Thousand-Tailed Watcher
Unit - Ionia
Domain: Mind
Energy Cost: 7
Might: 7
Power Cost: 1
ACCELERATE (You may pay 1 mind as an additional cost to have me enter ready.)
When you play me, give enemy units -3 Might this turn, to a minimum of 1 Might.
When you play me, give enemy units -3 Might this turn, to a minimum of 1 Might.
You will know when you've pushed the wilds too far.
Origins
Thousand-Tailed Watcher
Unit - Ionia
Domain: Mind
Energy Cost: 7
Might: 7
Power Cost: 1
ACCELERATE (You may pay 1 mind as an additional cost to have me enter ready.)
When you play me, give enemy units -3 Might this turn, to a minimum of 1 Might.
When you play me, give enemy units -3 Might this turn, to a minimum of 1 Might.
You will know when you've pushed the wilds too far.
$13.66
Original: $39.04
-65%Thousand-Tailed Watcher (116)—
$39.04
$13.66Description
Origins
Thousand-Tailed Watcher
Unit - Ionia
Domain: Mind
Energy Cost: 7
Might: 7
Power Cost: 1
ACCELERATE (You may pay 1 mind as an additional cost to have me enter ready.)
When you play me, give enemy units -3 Might this turn, to a minimum of 1 Might.
When you play me, give enemy units -3 Might this turn, to a minimum of 1 Might.
You will know when you've pushed the wilds too far.











