
Ride The Wind (173)
Origins
Ride The Wind
Spell
Domain: Chaos
Energy Cost: 2
Might: 0
Power Cost: 1
ACTION (Play on your turn or in showdowns.)
Move a friendly unit and ready it.
Move a friendly unit and ready it.
"Follow the wind, but watch your back." -Yasuo
Origins
Ride The Wind
Spell
Domain: Chaos
Energy Cost: 2
Might: 0
Power Cost: 1
ACTION (Play on your turn or in showdowns.)
Move a friendly unit and ready it.
Move a friendly unit and ready it.
"Follow the wind, but watch your back." -Yasuo
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From $0.47
Original: $1.35
-65%Ride The Wind (173)—
$1.35
$0.47Description
Origins
Ride The Wind
Spell
Domain: Chaos
Energy Cost: 2
Might: 0
Power Cost: 1
ACTION (Play on your turn or in showdowns.)
Move a friendly unit and ready it.
Move a friendly unit and ready it.
"Follow the wind, but watch your back." -Yasuo











