
Call To Glory (207)
Origins
Call to Glory
Spell
Domain: Order
Energy Cost: 3
Might: 0
Power Cost: 0
REACTION (Play any time, even before spells and abilities resolve.)
As you play this, you may spend a buff as an additional cost. If you do, ignore this spell's cost.
Give a unit +3 Might this turn.
As you play this, you may spend a buff as an additional cost. If you do, ignore this spell's cost.
Give a unit +3 Might this turn.
Origins
Call to Glory
Spell
Domain: Order
Energy Cost: 3
Might: 0
Power Cost: 0
REACTION (Play any time, even before spells and abilities resolve.)
As you play this, you may spend a buff as an additional cost. If you do, ignore this spell's cost.
Give a unit +3 Might this turn.
As you play this, you may spend a buff as an additional cost. If you do, ignore this spell's cost.
Give a unit +3 Might this turn.
Select Finish
Select Condition
From $1.35
Call To Glory (207)—
$1.35
Description
Origins
Call to Glory
Spell
Domain: Order
Energy Cost: 3
Might: 0
Power Cost: 0
REACTION (Play any time, even before spells and abilities resolve.)
As you play this, you may spend a buff as an additional cost. If you do, ignore this spell's cost.
Give a unit +3 Might this turn.
As you play this, you may spend a buff as an additional cost. If you do, ignore this spell's cost.
Give a unit +3 Might this turn.











