
Stockman, Mad Fly-entist (54)
Teenage Mutant Ninja Turtles
Stockman, Mad Fly-entist
Legendary Creature — Insect Mutant Scientist
Flying
When Stockman enters, draw a card, then discard a card.
Islandcycling (, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
When Stockman enters, draw a card, then discard a card.
Islandcycling (, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
Power: 3
Toughness: 4
Illustrated by Xavier Ribeiro
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
Teenage Mutant Ninja Turtles
Stockman, Mad Fly-entist
Legendary Creature — Insect Mutant Scientist
Flying
When Stockman enters, draw a card, then discard a card.
Islandcycling (, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
When Stockman enters, draw a card, then discard a card.
Islandcycling (, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
Power: 3
Toughness: 4
Illustrated by Xavier Ribeiro
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Description
Teenage Mutant Ninja Turtles
Stockman, Mad Fly-entist
Legendary Creature — Insect Mutant Scientist
Flying
When Stockman enters, draw a card, then discard a card.
Islandcycling (, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
When Stockman enters, draw a card, then discard a card.
Islandcycling (, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
Power: 3
Toughness: 4
Illustrated by Xavier Ribeiro
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast











