
Containment Protocol (108)
Teenage Mutant Ninja Turtles Eternal
Containment Protocol
Enchantment — Aura
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
"What else can we do? No prison could hold Tokka, and she'll hurt someone if we let her out to play."
Illustrated by Brian Valeza
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
Teenage Mutant Ninja Turtles Eternal
Containment Protocol
Enchantment — Aura
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
"What else can we do? No prison could hold Tokka, and she'll hurt someone if we let her out to play."
Illustrated by Brian Valeza
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
$1.35
Containment Protocol (108)—
$1.35
Description
Teenage Mutant Ninja Turtles Eternal
Containment Protocol
Enchantment — Aura
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
"What else can we do? No prison could hold Tokka, and she'll hurt someone if we let her out to play."
Illustrated by Brian Valeza
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast











