
The Fire Nation Drill (321)
Avatar: The Last Airbender
The Fire Nation Drill
Legendary Artifact — Vehicle
Trample
When The Fire Nation Drill enters, you may tap it. When you do, destroy target creature with power 4 or less.
: Permanents your opponents control lose hexproof and indestructible until end of turn.
Crew 2
When The Fire Nation Drill enters, you may tap it. When you do, destroy target creature with power 4 or less.
: Permanents your opponents control lose hexproof and indestructible until end of turn.
Crew 2
Power: 6
Toughness: 3
Illustrated by Ben Hill
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
Avatar: The Last Airbender
The Fire Nation Drill
Legendary Artifact — Vehicle
Trample
When The Fire Nation Drill enters, you may tap it. When you do, destroy target creature with power 4 or less.
: Permanents your opponents control lose hexproof and indestructible until end of turn.
Crew 2
When The Fire Nation Drill enters, you may tap it. When you do, destroy target creature with power 4 or less.
: Permanents your opponents control lose hexproof and indestructible until end of turn.
Crew 2
Power: 6
Toughness: 3
Illustrated by Ben Hill
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Avatar: The Last Airbender
The Fire Nation Drill
Legendary Artifact — Vehicle
Trample
When The Fire Nation Drill enters, you may tap it. When you do, destroy target creature with power 4 or less.
: Permanents your opponents control lose hexproof and indestructible until end of turn.
Crew 2
When The Fire Nation Drill enters, you may tap it. When you do, destroy target creature with power 4 or less.
: Permanents your opponents control lose hexproof and indestructible until end of turn.
Crew 2
Power: 6
Toughness: 3
Illustrated by Ben Hill
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast












