
Call the Spirit Dragons (309)
Tarkir: Dragonstorm
Call the Spirit Dragons
Enchantment
Dragons you control have indestructible.
At the beginning of your upkeep, for each color, put a +1/+1 counter on a Dragon you control of that color. If you put +1/+1 counters on five Dragons this way, you win the game.
At the beginning of your upkeep, for each color, put a +1/+1 counter on a Dragon you control of that color. If you put +1/+1 counters on five Dragons this way, you win the game.
The Stormnexus Ritual brought forth draconic protectors, but unleashed the chaos of storms.
Illustrated by Dibujante Nocturno
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
Tarkir: Dragonstorm
Call the Spirit Dragons
Enchantment
Dragons you control have indestructible.
At the beginning of your upkeep, for each color, put a +1/+1 counter on a Dragon you control of that color. If you put +1/+1 counters on five Dragons this way, you win the game.
At the beginning of your upkeep, for each color, put a +1/+1 counter on a Dragon you control of that color. If you put +1/+1 counters on five Dragons this way, you win the game.
The Stormnexus Ritual brought forth draconic protectors, but unleashed the chaos of storms.
Illustrated by Dibujante Nocturno
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Description
Tarkir: Dragonstorm
Call the Spirit Dragons
Enchantment
Dragons you control have indestructible.
At the beginning of your upkeep, for each color, put a +1/+1 counter on a Dragon you control of that color. If you put +1/+1 counters on five Dragons this way, you win the game.
At the beginning of your upkeep, for each color, put a +1/+1 counter on a Dragon you control of that color. If you put +1/+1 counters on five Dragons this way, you win the game.
The Stormnexus Ritual brought forth draconic protectors, but unleashed the chaos of storms.
Illustrated by Dibujante Nocturno
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast











