
Germination Practicum (296)
Secrets of Strixhaven
Germination Practicum
Sorcery — Lesson
Put two +1/+1 counters on each creature you control.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Illustrated by Julia Vasilyeva
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
Secrets of Strixhaven
Germination Practicum
Sorcery — Lesson
Put two +1/+1 counters on each creature you control.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Illustrated by Julia Vasilyeva
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Secrets of Strixhaven
Germination Practicum
Sorcery — Lesson
Put two +1/+1 counters on each creature you control.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Illustrated by Julia Vasilyeva
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast











