
Aloy, Savior of Meridian (2221)
Secret Lair Drop
Aloy, Savior of Meridian
Legendary Creature — Human Warrior
Vigilance, reach
In You, All Things Are Possible — Whenever one or more artifact creatures you control attack, discover X, where X is the greatest power among them. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
In You, All Things Are Possible — Whenever one or more artifact creatures you control attack, discover X, where X is the greatest power among them. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Power: 3
Toughness: 5
Illustrated by Crystal Fae
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
Secret Lair Drop
Aloy, Savior of Meridian
Legendary Creature — Human Warrior
Vigilance, reach
In You, All Things Are Possible — Whenever one or more artifact creatures you control attack, discover X, where X is the greatest power among them. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
In You, All Things Are Possible — Whenever one or more artifact creatures you control attack, discover X, where X is the greatest power among them. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Power: 3
Toughness: 5
Illustrated by Crystal Fae
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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$5.18Description
Secret Lair Drop
Aloy, Savior of Meridian
Legendary Creature — Human Warrior
Vigilance, reach
In You, All Things Are Possible — Whenever one or more artifact creatures you control attack, discover X, where X is the greatest power among them. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
In You, All Things Are Possible — Whenever one or more artifact creatures you control attack, discover X, where X is the greatest power among them. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Power: 3
Toughness: 5
Illustrated by Crystal Fae
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast











