
Seraphic Steed (232s) - Date Stamped
Outlaws of Thunder Junction Promos
Seraphic Steed
Creature — Unicorn Mount
First strike, lifelink
Whenever Seraphic Steed attacks while saddled, create a 3/3 white Angel creature token with flying.
Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Whenever Seraphic Steed attacks while saddled, create a 3/3 white Angel creature token with flying.
Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Power: 2
Toughness: 2
Illustrated by Jonas De Ro
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
Outlaws of Thunder Junction Promos
Seraphic Steed
Creature — Unicorn Mount
First strike, lifelink
Whenever Seraphic Steed attacks while saddled, create a 3/3 white Angel creature token with flying.
Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Whenever Seraphic Steed attacks while saddled, create a 3/3 white Angel creature token with flying.
Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Power: 2
Toughness: 2
Illustrated by Jonas De Ro
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
$0.94
Original: $2.69
-65%Seraphic Steed (232s) - Date Stamped—
$2.69
$0.94Description
Outlaws of Thunder Junction Promos
Seraphic Steed
Creature — Unicorn Mount
First strike, lifelink
Whenever Seraphic Steed attacks while saddled, create a 3/3 white Angel creature token with flying.
Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Whenever Seraphic Steed attacks while saddled, create a 3/3 white Angel creature token with flying.
Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Power: 2
Toughness: 2
Illustrated by Jonas De Ro
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast











