
Agrus Kos, Spirit of Justice (184p) - Planeswalker Stamped
Murders at Karlov Manor Promos
Agrus Kos, Spirit of Justice
Legendary Creature — Spirit Detective
Double strike, vigilance
Whenever Agrus Kos, Spirit of Justice enters the battlefield or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it. (A suspected creature has menace and can't block.)
Whenever Agrus Kos, Spirit of Justice enters the battlefield or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it. (A suspected creature has menace and can't block.)
"Eventually I'll give retirement another shot. But not today."
Power: 2
Toughness: 4
Illustrated by Jason A. Engle
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
Murders at Karlov Manor Promos
Agrus Kos, Spirit of Justice
Legendary Creature — Spirit Detective
Double strike, vigilance
Whenever Agrus Kos, Spirit of Justice enters the battlefield or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it. (A suspected creature has menace and can't block.)
Whenever Agrus Kos, Spirit of Justice enters the battlefield or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it. (A suspected creature has menace and can't block.)
"Eventually I'll give retirement another shot. But not today."
Power: 2
Toughness: 4
Illustrated by Jason A. Engle
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Agrus Kos, Spirit of Justice (184p) - Planeswalker Stamped—
$2.69
Description
Murders at Karlov Manor Promos
Agrus Kos, Spirit of Justice
Legendary Creature — Spirit Detective
Double strike, vigilance
Whenever Agrus Kos, Spirit of Justice enters the battlefield or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it. (A suspected creature has menace and can't block.)
Whenever Agrus Kos, Spirit of Justice enters the battlefield or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it. (A suspected creature has menace and can't block.)
"Eventually I'll give retirement another shot. But not today."
Power: 2
Toughness: 4
Illustrated by Jason A. Engle
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast











