
Drowner Initiate (36)
Shadowmoor
Drowner Initiate
Creature — Merfolk Wizard
Whenever a player casts a blue spell, you may pay . If you do, target player mills two cards.
Nothing satisfies a merrow as much as drowning what it cannot have.
Power: 1
Toughness: 1
Illustrated by E. M. Gist
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
Shadowmoor
Drowner Initiate
Creature — Merfolk Wizard
Whenever a player casts a blue spell, you may pay . If you do, target player mills two cards.
Nothing satisfies a merrow as much as drowning what it cannot have.
Power: 1
Toughness: 1
Illustrated by E. M. Gist
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Drowner Initiate (36)—
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Description
Shadowmoor
Drowner Initiate
Creature — Merfolk Wizard
Whenever a player casts a blue spell, you may pay . If you do, target player mills two cards.
Nothing satisfies a merrow as much as drowning what it cannot have.
Power: 1
Toughness: 1
Illustrated by E. M. Gist
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast











